Credible resources to learn about DMA/FPGA, PCILeech, anti‑cheat systems, and platform security. Listed for education only; listing ≠ endorsement.
The original DMA research project by Ulf Frisk. Most DMA "cheat firmware" sold on Discord/Telegram derives from PCILeech with minor tweaks (rebranded IDs, configs, loaders).
Community-maintained history of PCILeech-based DMA use in gaming/cheating over the years. Shows detection cycles and ban waves.
Anti-cheat engineer posting research, ban waves, and real-world detections almost daily. Actively hunts and bans DMA users.
Chinese anti-cheats like ACE often lead in DMA detection due to aggressive kernel-level enforcement and rapid iteration. Western AAA studios face challenges with scale (millions of players) and platform constraints, but are catching up with TPM/Secure Boot requirements and AI/ML detection.
Used in games like Delta Force. Known for aggressive kernel-level detection and extremely high DMA ban rates. Years ahead of many Western anti-cheats in practical enforcement.
Public docs limited; known via community reports and ban waves.
Widely used in games like Rainbow Six Siege, PUBG, Escape from Tarkov. Kernel-level driver with PCIe enumeration and behavioral detection.
Used by Fortnite, Apex Legends, and many others. Owned by Epic Games. Kernel-level + behavioral analysis, improving DMA detection with each update.
Used by Valorant and League of Legends. Boots with Windows, kernel-level. Known for strict hardware checks, TPM attestation, and AI/ML behavioral models.
Used in Battlefield series. EA's in-house anti-cheat with active reverse engineering of cheat tools and driver analysis. Improving with each release.
Limited public docs; known via EA blog posts and community reports.
Publisher-operated system for Call of Duty. Official updates emphasize ongoing improvements; community reports frequently note limited effectiveness vs DMA. Recent titles move toward TPM 2.0 & Secure Boot requirements.
Official Blog Update · RICOCHET Post · ModernWarzone post · ItsGamerDoc top comment
Valve’s live detection system built into CS2/Steam. Prioritizes platform integration and user privacy; scope and telemetry differ from third‑party league anti‑cheats.
Kernel‑level league client with aggressive detection and hardware bans. Generally regarded as stricter and more effective than VAC Live for the same games due to different threat models and enforcement.
Official documentation on UEFI Secure Boot and integrity guarantees.
Trusted Platform Module basics and attestation signals used to validate boot state.
Official vendor resources for legitimate FPGA development and documentation.